Council of Fennas Drúnin

Council of Fennas Drúnin
Who's Who

Council of Fennas Drúnin

Introduction

This page contains what is publicly known about the 10 members of the Council, plus various other inhabitants of Fennas Drúnin. The information given here is also contained in the Player's Guide, which will be sent to you before the game. Your character sheet will contain what you know about each of these characters. Naturally, you may know things that others don't and you may know things that contradict what is publicly known.

Characters with (NPC) after their names will be played by Referees if they are required during the game. All other characters will be taken by players. Note that the gender of the characters listed here may change (as will the character's name), depending on casting. The website will not be updated prior to the run, although the Player's Guide will contain the correct character names.

Details on the town of Fennas Drúnin itself, can be found here.

The Council

The current members of the Council are as follows:

Ostomir, the Mayor: Ostomir is a Dúnadan and has been Mayor for 10 years. By profession he is a Goldsmith. He lives in one of the four Town Houses by the Keep. He is a widower and has one child, his son, Findegil. In recent years Ostomir has become increasingly unpopular as a result of the high taxes he has set and is generally seen as a weak Mayor who has done little to stop Fennas Drúnin's recent decline.

Aradil, the Tanner: Aradil is another Dúnadan. He owns and runs the town's tannery and lives in another of the Town Houses. He is very wealthy and has done well from Beradan's increased trade in hides. He has been prominent in calling for increased trade with the north.

Faramor, the Wool Merchant: Faramor is Fennas Drúnin's elder statesman. He is also the richest and most powerful man (excluding the Mayor) in the town. It goes without saying that he is a Dúnadan and owes the finest of all the Town Houses.

Beradan, the Hide Merchant: Beradan is a Common Man, who started life as the son of a leather worker, but who has become one of the richest people in Fennas Drúnin. He owns the fourth of the Town Houses. He has made his money by trading in hides, buying them from King Broggha and selling them on, either to merchants in Tharbad or to Aradil, the Tanner. His power and influence is resented by the Dúnedain on the Town Council, but he is seen as something of a champion of the common folk. He has argued publicly for lower taxes and for greater ties with the north. He has only been on the Council for two years.

Amoriel, the Seamstress: Amoriel is another Dúnadan and for a long was the only woman on the Council. She and her husband are superb tailors and make the best clothes in Fennas Drúnin. They live in a fine Row House on the main street. Amoriel has a reputation as something of a snob, for whom common people are beneath consideration. After Faramor, she is the longest serving member of the Council.

Echor, the Builder: Echor used to own the Town House now occupied by Ostomir, but his business has fallen on hard times and when Ostomir became Mayor ten years ago, he sold his house and moved to a smaller Row House. He is a Dúnadan, but not regarded too much as "one of them" (ie the other Dúnedain) by the townsfolk. He is an outspoken critic of the Mayor and seems to have a personal dislike for him.

Rannor, son of Rannor, the Butcher: Rannor is the only Dunlending on the Council and there are still some who think he is not worthy of a place due to his low status. He has been on the council for less than a year, having replaced his father, who runs the slaughter house, which is owned by Faramor. Rannor, like his father before him, is generally seen as Faramor's man, though he will speak up for the Dunlendings on occasion. However, when Beradan was elected to the council, Rannor's father lost his perceived role as spokesman for the peasants which is widely seen as the reason he stood down. Since replacing him, Rannor has struggled to recover his father's position as speaking for the peasants.

Hanna, the Leather Worker: Hanna is a Common Woman who runs a successful business (inherited from her father) from a Row House on the main street. She supplies the Town Guard with leather armour and has been known to work for Forak's Violators. She is generally a quiet woman, but will speak out when she feels strongly about something. She was the first Common Woman on the Council and questions were raised when her father retired and nominated her for his place on the Council. However, the general opinion is that she has done very well and she is largely respected. A close friend of Darbeth.

Darbeth, the Cobbler: Darbeth, another Common Man, but of Dúnedain descent, joined the Council four years ago, after the death of his father, Dagobert, who sat on the Council for many years. His father was held in high regard by most of the community, but the general feeling is that Darbeth has spent too long riding on his father's reputation and has failed to establish himself as his own man. A close friend of Hanna.

Nerys, mother of Bannor, the Boat Builder: Nerys is a Common Woman, who, with her son, does a steady business repairing fishermen's boats and the flat barges that ply their way up and down river to Tharbad. Trade has picked up in recent times as a result of increased river trade in hides, brought about by Beradan's ever expanding hide business. Nerys took over her husbandís seat on the Council when he died six years ago. She and her husband before her used to speak for the fisherfolk and the river traders, but increasingly they are looking towards Beradan since Nerys is seen as too conservative. Now, Nerys has publicly started calling for lower taxes and more trade, but she is markedly quieter on Council. It is known that she is considering standing down at the next mid-year Festival in favour of her son.

Others

Findegil, the Mayor's Son (NPC): Findegil has the position of Captain of the Town Guard, though everyone knows that Hallas, the Sergeant-at-Arms, is really in charge. Findegil is generally held in low regard by the townsfolk, having not inherited his father's brains. He lives in the Keep, where he likes to pretend he is Lord of the Manor.

Hallas, the Sergeant-at-Arms (NPC): Hallas is a Common Man, who originally hailed from Fennas Drúnin, but went off to fight for Cardolan many years ago. He returned three years ago to retire, but was offered the post of Sergeant-at-Arms, which he has held ever since. He runs the Town Guard and is often called in to settle disputes and break up drunken brawls. If he thinks matters are serious enough, he will bring the culprits before the Mayor. He lives in the Keep and commands the respect of the whole town. He is a quiet, efficient man, who keeps himself to himself.

Balchor, Scribe and Advocate (NPC): Balchor is a mixed blood Dúnadan who lives in a fine Row House. He makes his living as a scribe and will often draw up (or read) documents for people. He is also the scribe to the Council, recording the events of each meeting. To supplement his living, he will, for a small fee, speak for people involved in disputes or brought before the Mayor. In this case, his duties as scribe are taken over by his son, Balan.

Haldir, son of Haladan, the Blacksmith: Haldir is a popular young man, eldest son of Haladan the Blacksmith. One day soon, he will make a fine husband for some lucky young woman. Haldir is a Common Man, handsome and friendly. He is often seen in the Gate Inn, the better of the town's two inns. He was known to be friendly with the foreigner, Yasmin, who stabled her horses with Haldir's father. It was Haldir who, along with Arrand, brought the news about Hescen back from the Gathering.

Arrand, the Hide Merchant: Arrand is a hide merchant, who used to trade in the Trollshaws. However, he has fallen on hard times since Beradan struck his deal with King Broggha and now finds it hard to sell his hides. He is often found in the Gate Inn, bemoaning his fate and openly criticising the Mayor for his shortcomings.

Anvelig, the Caravan Master: Anvelig is a man of Dunnish descent and a friend of Beradan. He runs caravans for Beradan, going north to collect hides from King Broggha. He is quite popular and often provides work for the peasant folk, loading and unloading boats and wagons.

Coerba, the Bargeman: Coerba is another man of Dunnish descent who works for Beradan, running consignments of hides down the Gwathló to destinations as far as Tharbad. He has done well in recent years and has not long since purchased a new barge from Bannor and Nerys, the boat builders. He can be found in the Boat in when he is in Fennas Drúnin, telling tales of his trips to far off Tharbad. He is well known for having an opinion on every topic and a story about everything that goes on in Fennas Drúnin, no matter how trivial.

Hescen, the Maid (believed dead): Hescen, daughter of Forlong and Deeta, was a maid at the Keep. She is a Dunlending peasant and was widely regarded as a rather rude child. In spring this year, just after her 14th birthday, she left the town under a cloud. Since then she has been the subject of many rumours. It is now known that she was pregnant and word has it that Findegil was the father. Another rumour (now shown to be false) was that she had stolen the Mayor's Chain of Office and had fled to the Trollshaws (though the latter part is true). Most people seem to think she is dead though, killed by the foreigner, Yasmin.

Yasmin, the Foreigner: Yasmin arrived in Fennas Drúnin at the start of year and spent the winter in the town. She claims to come from the far South, beyond Tharbad, and often complained bitterly about the cold. She had two fine horses and made some money by running errands into the Angle. She was quite popular in some parts of the town and stayed at the Gate Inn, where she could be found, telling tales of far off places.

Orchaldor, the Innkeeper (NPC): Orchaldor is a Common Man who owns the Gate Inn. He is friendly and popular and knows much of the news in town. His eldest daughter, Alicia, helps him in the bar.

Kara, Lieutenant of Forak's Violators: Kara is the public face of Forak's Violators, the mercenary group who have moved into the land across the river from Fennas Drúnin. She is largely seen in and around the Boat Inn, where she meets a variety of strange folk who come to do business with the Violators. She also listens to the townsfolk's grievances if her men have behaved too boisterously while off duty. She is known to be free with her money and utterly ruthless if crossed.


The Game
The Game
Middle-earth
Middle-earth
Background
Background
Council Procedures
The Council
Synopsis
Synopsis